3/30/2024 0 Comments Retroarch border shaders![]() no overlays or borders: Shader with borders are ignored.no other type of Shaders: only CRT type of Shaders that come as a default with RetroArch are included.In Final Fantasy 7 What has not been compared Bilinear filtering is disabled globally and no other filter is used in the core settings.Īs a consequence of these resolution settings some black borders on top-bottom and left-right on the screen will be visible, because the image is not stretched to fill entire screen.This will stretch the image generated by the core, which is what happened on real machines connected to the TV. The output image of the core is set to 4:3, because CRTs had this format.The image scaling of the cores are all set to integer type, which means that no uneven number of pixels are added and depends on the original resolution. ![]() 4k is probably the optimal resolution, but I don’t have such a screen. Some Shader require high resolution and won’t work on lower.
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